The Japanese gaming blog, Andriasang.com, wrote of a recent interview between the popular Japanese gaming magazine, Dengeki Playstation, and our beloved Yoshi-P (Naoki Yoshida). If you were holding your breath in anticipation for news regarding 2.0, you may need to take a moment to breathe and relax. Past interviews had pointed to an August release of information, but this is now being pushed back to mid-August. Though the news of the delay may be mildly disappointing, players will be happy to know that the updates regarding 2.0 will arrive at weekly intervals. If this wasn’t exciting enough, the interview has further outlined that testing for the alpha and beta version of 2.0 will begin shortly after the start of the updates.
If you would like to read more, please visit Andriasang.com!
In FFXIV’s never-ending quest to provide new content for the 1.0 version of the game, information was released today on a new type of battlefield known as Skirmish. Skirmish is basically a kill-em-all scenario, in which you have 30 minutes to defeat all the enemies thrown at you. There are two battlefields mentioned so far, each one with slightly different objectives.
Producer/Director Naoki Yoshida looks to be attempting to take the grind out of Final Fantasy. In an interview recently posted on the French gaming website, JeuxOnline, he sat down during Japan Expo last weekend and talked a bit about character progression in the upcoming 2.0 version of Final Fantasy XIV. What he’s planning for the leveling system of 2.0 is decidedly different from what others may have imagined, especially veterans coming from FFXI.