Articles
Aetheryte Camp: Your Thoughts on 1.22!
by Calaera , 2012 May 1
Been awhile since I’ve done one of these, eh? Welp, that’s cause I’m procrastinating on Chem homework, but don’t tell my homework on that! Shh! Instead I’d like for you to tell me what you think about the latest patch. You can talk about Hamlet Defense, Garuda, or even the little things like your dreams or nightmares from the inn! Say as much or as little as you want! This is your chance of being heard on the podcast! I’ll be telling you my thoughts on the patch during the next podcast, so look forward to that episode!
Also, if you are interested in being a guest on the show, consider meandering to the forum and check this thread out. Or you can answer it for fun. I would like to know if anyone would let me be a monster so I can totally nom on Yelta’s head, gnaw on Orophen’s and Frei’s, and maybe eat your face while I’m at it. Raaaaaawr!
To Play or Not to Play FFXIV
by Calaera , 2012 April 7
I have a bit of time (ten minutes, really), and I am going to try to type out as much as I can to cover something I am asked every once in awhile by former players or players who have never touched the game with a yard stick: Is it worth playing FFXIV right now?
The answer to that question is complex, because ultimately the answer is up to the player themselves. What I can and will do is to provide a guideline as to what the pros are of returning now and why you might want to come back, reconsider, hold off, or find an altogether different game. Again, I am typing this with a ten minute limit so I might exclude some things or my wording might be off. Feel free to leave questions and I will address them as soon as I can.
Pros
1. You can experience content before it goes extinct with the arrival of version 2.0. I can’t remember off the top of my head if this includes two particular Primal battles, but if it does then you might want to get on if you are interested in those particular fights or weapons.
Counting Down to v2.0
by Calaera , 2012 April 7
There is no secret that sometimes I am frustrated with FFXIV. Often my frustrations are directed at the player-base, once in awhile the dev team, and then there is the wait for 2.0 to arrive. Though it is about 6 months (give or take) before the 2.0 client lands, I sometimes feel as though I am going to hyperventilate with anticipation of what the client will bring. Unlike another well known MMO, there is currently no idea of what the client looks like, plays like, or if anyone outside of the Square Enix offices is beta testing it. All we know is that it simply EXISTS and in some ways that is scarier than remembering how Final Fantasy XIV originally launched over a year ago.
In no particular order, here is what I am hoping the promise of 2.0 brings:
1.) A less buggy and more responsive client.
There are instances when I am literally sitting on the edge of my seat: when the system takes too long to recognize something in intense situations, spells and/or abilities not executing properly, easily cancelled skills from moving when I hadn’t intended to move, and when I need to quickly get an item and the client doesn’t want to detect that I am indeed standing in front of the invisible wall to buy items from inside the Market Wards.
Producer/Director Yoshida Talks About The Future of FFXIV
by Orophen , 2012 March 9
With the release of Patch 1.21, many players are getting a better idea of just where Director/Producer Naoki Yoshida’s head is at in terms of how he expects players to conduct their battlin’ urges. The new Job System has been put in place, the Armoury System has been adjusted, and most aspects of the battle system have been completely reformed. So now what? What should be on most player’s minds is where exactly do the devs plan to take the game up until the appearance of 2.0 later this year? Will we finally see an explosion of content with which to test our newly acquired battling prowess?
MMORPG.com, a popular MMO news and review site, recently sat down with Yoshida to have a talk about the future of FFXIV, and it’s more or less what we’re expecting to hear. “I consider patch 1.21 to be the final step in our plan to rework the current version of FFXIV that we’ve been working on over the past year,” Yoshida says in the interview. “We revamped the battle system and user interface within the limitations of the current server structure and UI specifications and I can definitely say that we have gone over everything within our original scope. Of course, that doesn’t mean we’re satisfied with where we are, which is why we are working on the 2.0 re-launch in the first place. We plan on continuing to put forth our utmost effort as we move forward.”
Aetheryte Camp: Patch 1.21!
by Calaera , 2012 February 25
Hello folks. Its been awhile. I had other topics to post, but then I had forgotten them since what little free time I have had is sucked up by actually playing the games I ramble on about. Egads! At any rate, we know a few things about the upcoming patch:
1.) It will be delayed until March 6 – 9. Boo.
2.) It will bring in jobs! No, silly, not to help bolster the economy. But the classic FF jobs of ol: BLM, WHM, DRG, and PLD to name a few.
3.) Afterwards, worlds will collide and create new ones for you to happily loaf about in.
I’m sure you, my intrepid reader and listener, are pretty set on what you want to be when the patch lands and what exactly you want to do. I know I have my eyes set on BLM and have been leveling THM since moving to Mysidia with the correct assumption that THM will become the new BLM. Well, and because CNJ drove me batty while leveling it previous to the patches implemented since my initial run with it. But! We won’t go there because this is about YOU and what YOU are looking forward to with the upcoming patch. Remember that comments will be read on a future airing of Sequence Break XIV by yours truly! So feel free to flesh out your plans for world domination and destruction the upcoming patch!
Yoshida Considering F2P As An ‘Alternative Business Plan’
by Orophen , 2012 February 17
In a recent interview with Videogamer.com, Yoshida talked about the development of Version 2.0 of Final Fantasy XIV. During the interview, he actually admitted that he hadn’t tossed the notion of F2P completely out the window.
“Of course I am very interested in F2P as an alternative business plan, and I will continue to look into it,” Yoshida says. “However adopting a F2P model means changing certain aspects of the game design in order to fit to the model since the prices customers have to pay for F2P are different to those they pay for subscription-based games. Therefore, if we do decide to change the business model in the future, it will also be necessary for us to adjust the game design so that it works accordingly.”
This is in stark contrast to the idea that many believed Yoshida had completely abandoned the idea of F2P with the reinstatement of subscription fees. Does this mean that if the game doesn’t perform well under the subscription model, FFXIV might really switch to free to play?
Aetheryte Camp: Ridin’ that Goobbue on home!
by Calaera , 2012 January 22
If you are a currently paying customer of FINAL FANTASY XIV, you most likely know or have seen of the hulking mounted giants known as Goobbue that came with patch 1.20b. We also know that some of you out there are enthusiastic about it, don’t give a damn, or would rather they not be in the game at all. But no matter what you think or feel of the situation, one thing isn’t going to change: these lumbering giants are here to stay as an additional mount to the chocobo.
So, my question to you this time is: What do you think of the Goobbue? Like em? Don’t? State your reasons why. As a bonus if you have ideas for another mount, feel free to include them!
I can already tell you what I would like to see next: a giant fucking Mandragora. That’s right folks. I am taking my epic fights against the giant Mandragora and showing my utter dominance against them by riding on their head while laughing maniacally and burning mobs, people, and towns to the ground. As for the Goobbue; they are damn humongous. I would like them taken down in size a notch or two. Being a Lalafell is scary when someone decides to CHASE you down while riding on their Goobbue (which happened to me before I was able to get mine). The mount is so big that it takes up a majority of my screen real estate even if I zoom out far enough. I like em big, but even big things can be TOO big!
Aetheryte Camp: 2012 Wish List for FFXIV
by Calaera , 2012 January 3
Yes, yes, I know. Its been awhile. But I am back! This week I was mean to that doofus named Orophen, but I feel bad. Really bad. Sorta. Kinda. You get the picture. Anyway, to make it up to him I want to know what YOUR wishes are for SquareEnix and primarily Final Fantasy XIV for this new year. What sort of things do you want to see? Do you, too, want to see a massive campaign to get more players on board? Or do you just want them to introduce baby wyverns for your family to eat?
Aetheryte Camp: Onslaught of Quiet-Time
by Calaera , 2011 December 8
I don’t know about you, but with the onslaught of games coming out, work, school, beta testing an upcoming MMO, and the holiday season spent with friends and family, FFXIV has currently been a sleepy land for me. Yoshi-P admitted things were too quiet on his end, and my friends and I joked he was probably either beta testing the same MMO we were or he was playing Skyrim. You take your pick. It hasn’t helped much some of us are waiting to see how our precious class is going to be affected by the upcoming update. We’ve talked about this on the podcast, “They Have Magic Feet“, but the thoughts there are that of three people and hardly the majority.








