For a while now, Yoshida and his team have been promising the release of job-specific weapons. We’re beginning to finally see some signs of their appearance in the world of Eorzea, due to the appearance of Patch 1.22b today. The job specific weapons have also been labeled Relic Weapons, which says something about the difficulty that may be required to obtain them. If you’ve played FFXI at all in the past, you have a good idea of what sort of connotations come along with the name Relic Weapon.

The Relic Weapons from the FFXI of the past were only obtainable by an arduous and extremely time-consuming process. It required repeatedly running an instanced raid known as Dynamis in order to obtain special currency drops, or obtain the funds to buy said currency from other players. The amount of currency needed was substantial, enough to spend years trying to acquire it all. Entire linkshells (FFXI style guilds for those of you not in the know) were needed to devote their efforts for this, and this is in addition to the quests and battles needed for completion as well. How does this stack up to the Relic Weapons of FFXIV? Yoshida himself mentioned that he definitely wanted some difficulty to obtaining them, since the idea was for the weapons to be powerful. Let’s go through hat is generally accepted to be the means to accomplishing the goal.

Hamlet Defense

Hamlet Defense is an instanced battleground where your party is pitted against waves of beastmen in an attempt to defend a number of NPCs. There’s a difficulty rating that increases depending on the efforts of crafting and gathering classes during a preparation phase. Right now, that difficulty level goes up to 2, but it has been said that in the future you’ll see level 5 battles.

Each city-state has their own Hamlet Defense event. From what we know, you’ll have to obtain a set of three primal seals from each of the city-state hamlets. The drop rate of these seals is low, abysmally so, with one individual reporting 0 seals out of 18 attempts. And you’ll need 9 of them when it’s all said and done. With a very low drop rate and time-consuming battle each time, this could easily turn into a bit of a time sink.

Company Seals

You’ll also need to purchase a key item that will cost you 25000 company seals. Company seals are special tokens you receive through your Grand Company, or faction if you wanna call it that. You get seals by completing quests and turning in items. Some of these quests can net you upwards of 200+ seals. Items that you can turn in reward you with much less. But there are multiple ways to obtain seals so you can spend all day farming them. Or all week. However long it takes for you to get 25000 of them.

Is this enough to put the Relic Weapons on par with those from FFXI? From what I’ve heard, it’s much easier to obtain a Relic Weapon in FFXI now, post-Abyssea. Still, I can’t help but feel like this doesn’t hold a candle to what people had to go through pre-Abyssea. Yet, anyway. With the release of Patch 1.22b, we should get more details on the quest progression. Also, keep in mind that although you can progress along the quest path for Relic Weapons at the moment, the weapons still won’t be made available until a later patch.

Here’s some images!

Curtana and the Holy Shield* (Paladin)

Long has the sacred sword Oathkeeper been bestowed upon the commander of the Sultansworn, vowed protectors of Ul’dah’s ruler. Yet it is not alone in its greatness. At the time of its making, three other swords were struck from the same ore and forged in the same fires. These brethren blades, Curtana among them, were then gifted to the three noble paladins by whose hand the brotherhood of the Sultansworn was founded. * Curtana and the Holy Shield are a set, and are awarded together.

Sphairai (Monk)

The celebrated monk Ivon Coeurlfist passed his days in ascetic seclusion atop the mountains of Gyr Abania. It was there, legend tells, that he sought out coeurls with which to vie, in a bid to advance his training. In time, he came to incorporate the natural movements of the beasts into his fighting style, and in so doing established a legacy in the martial arts which has known no rival since. Ever at his side was his beloved Sphairai, a pair of deadly striking weapons shaped in the likeness of coeurl heads.

Bravura (Warrior)

Hidden deep amidst the mountains in the northern reaches of Abalathia’s Spine there once lay a village of stark warriors, among whom lived a line of blacksmiths bound by family and forge. It is said they used molten rock given forth from the bosom of Hydaelyn to heat iron fallen from the heavens, with which they forged axes bearing a tensility and edge unlike any other. This proud line of warrior smiths has long since died out, however, and with them all knowledge of how the great axe Bravura was made.

Gae Bolg (Dragoon)

There is a custom still observed in Ishgard today which ordains that the Holy See bestow a polearm dubbed Gae Bolg upon any lancer who ascends to the station of dragoon. Exactly how his weapon is forged remains a mystery, as the very few highland smiths who create them are sworn to keep their methods secret. All that is known is that the bones of dragons slain in the name of Halone are worked into both haft and head, achieving an unmatched balance between lightness and strength.

Artemis Bow (Bard)

Godsbow—a name of great honor given only to those most accomplished with that weapon. According to the annals, the first to win that title was Gilbert, a bard celebrated for his honeyed yet thunderous voice. He is credited with having fashioned the likeness of a lyre into a bow, forming an instrument of war he simply called “Artemis.” Upon Gilbert’s death, the weapon which loosed the arrows that killed countless Ixal and played their requiems both, was taken for safekeeping by the Gods’ Quiver of Gridania.

Thyrus (White Mage)

For generations, the staff known as Thyrus was passed down as an heirloom in House Cant, a proud lineage which yielded Gridania several Padjal, those chosen of the wood. Some decades ago, however, the then head of the House Cant, A-Towa-Cant, disappeared suddenly and inexplicably, and the legendary Thyrus along with him. To this very day, none know for certain what became of the Padjal, or his treasured weapon.

Stardust Rod (Black Mage)

All in the Order of Nald’thal know well the legend of Shatotto, a mighty thaumaturge from the fifth of Astral Eras. Her creation of destructive and catastrophic spells evoked as much fear as it did respect, prompting ignorant souls to call her unsavory names—Death’s Handmaiden, the Black Witch, and the She-Devil among them. She was also possessed of an otherworldly talent for crafting thaumaturgical staves. Among her creations, the Stardust Rods are by far the most powerful and coveted, believed as they are to be fashioned from the celestial remnants of a star Shatotto herself brought down to Hydaelyn and clove asunder.

Source: The Lodestone